LIGHT
6Palladium Oracle Mana
Archetype:
Dark Magician
ATK:
2000
DEF:
1700
View:
6589
When your opponent activates a card or effect that targets 1 Spellcaster monster you control (and no other cards), while this card is in your hand or GY (Quick Effect): You can Special Summon this card. You can only use this effect of "Palladium Oracle Mana" once per turn. Level 7 or higher Spellcaster monsters you control cannot be destroyed by card effects. If this card is destroyed by battle or card effect: You can Special Summon 1 "Dark Magician Girl" from your hand, Deck, or GY.
Palladium Oracle Mana — Power Evaluation
Final Score: 63 ± 5 · Confidence: Medium
- Intrinsic: 62 · Deck: 63 · Meta: provisional
- Primary role: Recovery / Recursion · Secondary: Extender, Hand trap, Floodgate
Why it scores here
Palladium Oracle Mana scores in the upper-60s due to solid Dark Magician deck synergy: it is searchable, tutors Dark Magician Girl on destruction (recovering key resources), and provides a reactive free body when opponents target your Spellcasters. However, the score reflects its utility-piece role rather than a combo powerhouse. The card lacks offensive interaction with the opponent's board, its effects are conditional on opponent play or specific setup, and it remains archetype-specific rather than a generic tech piece. The absence of combo evidence and guide data prevents a higher score, as the card supports the archetype rather than forming the foundation of explosive lines.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 80 | Searchable Level 6 Spellcaster (Magician's Rod at 77.2% co-deck rate confirms it) with activation from hand or GY; 100% deck inclusion and 1.14x average copies demonstrate reliable accessibility. (verified) |
| Combo & Conversion | 55 | Effects 1 and 3 extend your plays (free body on opponent targeting, tutor when destroyed), but without combo data this card's board-building potential is text-only inference; inferred to be moderate given its conditional, support-oriented nature. (inferred) |
| Resource Economy | 68 | Effect 3 tutors Dark Magician Girl (search effect provides +1 advantage); Effect 1 provides a free body. Resource generation is solid, though conditional on opponent interaction or destruction. (inferred) |
| Effect & Interaction | 25 | Provides no negation, removal, or hard disruption; Effect 1 is purely defensive (free body), lacking active opponent interaction. (verified) |
| Material Utility | 50 | Level 6 Spellcaster with 2000 ATK / 1700 DEF; decent type for archetype synergies but unremarkable as pure material or in effect-negated scenarios. (verified) |
| Resilience & Flexibility | 62 | Multi-zone activation (hand/GY), benefits from destruction (Effect 3), and Effect 2 passively protects other Level 7+ Spellcasters; moderate flexibility without self-protection. (verified) |
| Deck-Building Efficiency | 72 | Searchable, imposes no deck locks, 1.14x average copies indicate low deckbuilding cost; splashable to 32 archetypes with strongest concentration in Dark Magician (36.5%) and Magician Girls (22.5%). (observed) |
Calculation
Weight profile: Primary role: Recovery / Recursion (100%). Intrinsic ≈ 62, Deck ≈ 63, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Multi-zone activation from hand or GY provides resilience to hand disruption.
- Reactive free body (Effect 1) extends plays when opponents target your Spellcasters.
- Direct synergy with Dark Magician Girl: Effect 3 tutors it on destruction; 93.8% co-deck rate confirms the line is active.
- Passive protection for Level 7+ Spellcasters (Effect 2) supports boss monsters like Dark Magician or Palladium Oracle Mahad.
Weaknesses
- No offensive interaction—does not negate, remove, or disrupt the opponent's board.
- Conditional effects: Effect 1 requires opponent to target your Spellcasters; Effect 2 requires Level 7+ Spellcasters on field; Effect 3 requires this card to be destroyed.
- Archetype-specific utility; effectiveness drops significantly outside Dark Magician and Magician Girls decks.
- Effect 1 can be wasted if opponent's plays do not target your Spellcasters or if your board is disrupted before activation.
Counters / choke points
- Board wipes that destroy without targeting (e.g., Evenly Matched) bypass Effect 1.
- Banish effects circumvent Effect 3 recovery, preventing the Dark Magician Girl tutor.
- Hand disruption (discard or banish effects) prevents Effect 1 activation if this card is removed from hand before opponent's action.
Best use
Defensive extender and recovery piece; provides a free body on opponent interaction and tutors Dark Magician Girl when destroyed.. Decks: Dark Magician, Magician Girls. Suggested copies: 1.
Evidence & gaps
- Verified: Card text is complete and clear: reactive special summon from hand/GY (Effect 1), passive protection for Level 7+ Spellcasters (Effect 2), recovery search on destruction (Effect 3).; 100% deck inclusion in sample, 1.14x average copies across Dark Magician and Magician Girls decks.; Distinct archetypes: 32; concentrated in Dark Magician (36.5%) and Magician Girls (22.5%).; Dark Magician Girl is in 93.8% of decks running this card, confirming the recovery line partnership.; Card text contains no ambiguous timing or complex rulings; all effects are standard.
- Observed: Card is searchable: Magician's Rod co-appears in 77.2% of decks, confirming the search route.; Recovery line (Effect 3 tutoring Dark Magician Girl) is active in the archetype (93.8% co-deck rate with Dark Magician Girl).; Level 6 Spellcaster type aligns with archetype synergies (Magicians' Souls 90.5%, Soul Servant 88.2% co-deck).
- Inferred: Effect 1 functions as a reactive defensive/offensive extender, creating a free body when opponents target your Spellcasters.; Effect 2 provides passive protection for boss monsters in the archetype, supporting Level 7+ Spellcasters like Dark Magician.; Effect 3 tutors Dark Magician Girl from any zone, providing strong recursive advantage in the archetype.; Combo conversion is moderate; without combo data, board-building potential is inferred from effect text to be support-oriented rather than explosive.; Primary role is Recovery/Recursion, as Effect 3 (search) and the high Dark Magician Girl partnership (93.8%) suggest the tutor is the primary draw.
- Data gaps: No combos supplied—combo conversion and board-building potential are text-based inference only. No guides supplied—no human context on role priority or meta usage strategy. No banlist token—assumed 3 copies (unlimited). No usage statistics (StatisticsCard)—archetype inclusion percentages inferred from 400-deck sample only, not historical baseline.






